Drifting

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wot made thoz marks i wonder?

Drifting is getting your car's ass end to slip out from the line of driving. The technique was created to complement the Crazy Swerving Asian style of driving. While most bystanders consider drifting dangerous and harmful to the environment, drifting is actually dangerous and harmful to everyone.

Applicable cars[edit]

Most rice burners cannot be drifted — only those with rear-wheel drive, such as the Nissan 240SX, Toyota Supra, Toyota Corolla AE86, Nissan Skyline GTS-T, and Mazda RX7. As these are rarely drifted, their drivers are shunned for being "outside of the box". Nearly all cars drifted today are 240SX's and Skylines owned by WoW players.

History[edit]

Drifting first developed durring the anti-tyre movement of 1700, which was in fact years before the manufacture of the first car. Civilised society disliked the taste of tyres and sought to destroy them as quickly as possible. Shooting tyres into the atmosphere was a previous failed technique, as the tyres eventually fell which resulted in the death of millions which was later blamed on Hitler (Notorious for his hatred of drifting).

Drifting was popularised as an auto sport in Asia. Keiichi Tsuchiya stumbled upon this technique and sport when delivering tofu for his father, Bunta, in the mountains of Akina, by which he wanted to get down the mountain as fast as possible.

Keiichi tried to break through the barriers and ignore the S-shaped turns and drive straight down. His first attempt was in 1986, where he was found by the police at the foot of the mountain, with a broken skull and an exploded car. After that, he decided to drive normally down the hill and left further development of drifting to others.

Techniques[edit]

A common drifting problem - extreme exhaust smoke...

Brake Drifting[edit]

This simple technique is within the graspp of most people with two legs and without common sense. You approach the corner you wish to drift, break off a piece of trim in your car and jam it in the rear wheels causing them to lock up. After a few corners, your car will be all broken — hence the name.

Power Drift[edit]

This is tied for the simplest of techniques with the Brake Drifting techinique. It is also what most Americans who drift use, and is the official sponsor of the Formula D series. You just go to the corner, slam the gas pedal down to the floor, and turn wheels accordingly. If this doesn't cause your car to enter a drift, invest in a high horsepower engine like an LS1 out of a Corvette and remove the rocker panel.

Inertia (Feint) Drift[edit]

This drifting technique, is also known as the 'Newtonian' drift. As Sir Isaac Newton drove home in his 200SX after deriving his gravitational law, there was a tricky hairpin corner about a half a mile from his house, with a sheer 500ft drop at the edge, which he struggled to drift around. As he was feeling REAL confident from cracking the laws of gravity, he decided to try extra hard to drift this corner. Unfortunately, he couldn't get his head around tyre friction. As a result, as he flicked the 200SX into the corner, the rear tyres overtook the front, and the car plummeted, backwards, 500ft, to where Newton was greeted with certain death.

Handbrake/E-Brake Drift[edit]

Just like the Brake Drift technique, except you use that little lever that holds your car in place. It is very critical to pull the lever up as hard as you can "grip it and rip it" upon entering the corner, and leave it up.

Parking Lot Drift[edit]

This novice technique requires multiple drifters. The driver pulls into a parking lot with other participants, backs into a parking space, and quickly pulls the hand brake. The driver then exits the vehicle to admire other participant's primer paint jobs/discuss the expense of drifting sanctioned events/look for parts to steal. At this time, another participant will attempt one of the other techniques, lose control, jump the curb, and crash into everyone, thus initiating the parking lot drift. A video of the event is then put up on YouTube for everyone to enjoy.

Dirt Drop Drift[edit]

This is mostly used by Asians, as they have a hard time staying on the road anyways. You let your back wheels hit the dirt shoulder, then turn the wheels to enter yourself into the drift. A different way is dropping your car off a cliff, into the dirt. The most common option is to squint your eyes and turn the steering wheel back and forth to make it seem like you're driving, which will, in time, make for a successful drift.

Clutch Kick[edit]

This technique requires you to have something like 3 pedals in your car. You floor the gas pedal, and kick the shit out of the pedal on the left, like you're fixing your dog. When you do this you must yell "CRUTCH KICK! CRUTCH KICK!" your car will immediate lose rear end traction and slide into the D-Dimension.

Drifting Modifications[edit]

LSD[edit]

LSD here means limited slip differential. Unlike a single spinner differential, an LSD spins both wheels at the same time. These differentials are also great for drifting with some low differential gears like 4:5:6 or 4:1:1 differential gears. But these type of differential gears are used for drifting for high rpm's and not so much for top speed if you want a high speed differential you would want something like a 2:9:8 or 3:0:8. Changing dif gears may also cause severe ego enlargement.

Bucket Seat[edit]

Preferbly a cheap one, a round one made of steel, so if you are done with drifting, you can use it as a dirtbin.

Harness[edit]

A vital drifting accessory for safety reasons. They can be picked up at any antique store.

Suspension[edit]

The best way to lower the car and get it stiffer is to cut the springs (an ancient technique that the Japanese have used over hundreds of years), or use the ancient Pep Boys method, of making fat people your friends, hey presto, instant -30mm drop. All D1 drivers do it for good luck. Cutting springs is seen all over the world, but mostly to be "JDM tyte".

Pieces of Flair[edit]

Decorative parts added to the car such as white plastic steering wheels, tiny shifters that barely rise above the floor, parts from better versions (or foreign versions) of your car can and should be added to coat it in awesome. Vinyl graphics add that special touch, as well.

Drift Competition[edit]

Drifting competitions are judged based on line, angle, speed, and show factor.

  • Line involves taking the correct line, which is usually determined by coked-out monkeys, as they truly are the foremost experts on lines.
  • Angle is the car's relationship to the sun, stars, and moon.
  • Speed is the most important factor. The goal is to go in as fast as you can, not flip your car, and exit the corner almost at the same speed. Some people accomplish this by installing jet engines on the back of their car. The show factor is based simply on whether or not you kiss enough ass with the judges before hand. Bribing a judge is not only accepted, but encouraged.

The following series are currently running in the United States and Japan:

D1GP[edit]

The major leagues of drifting. This series takes place in Japan and is the holy grail of all drifters. To compete in this series is either to be the best of the best, or have enough money to buy a small country in exchange for entrance into the series. Usually the series winner is the person who has the most skill (aka money) and high-performance parts (aka sponsorship). Most people enjoy watching the DVDs that go with this series and laugh about the comments of the jury, although it's in Japanese and they don't understand any of it.

Forumla D[edit]

The D1GP's cousin in America is like the minor leagues. It is full of OK drifters, with a few good drifters who just haven't gone to Japan yet. To make this series, you must either be pretty decent at drifting, have some money to line the judge's pockets, or be the son of an Asian.

Formula F[edit]

Since the geography of Florida is devoid of elevation changes and "Man turns", competitors from this state developed a unique drifting style, and demanded that the Formula F(ail) series be created. The tandem rounds begin with the 2 cars drifting until the participants get close. At this point, a drag race occurs. Car modifications also differ in this series. Gears 3, 4, and 5 are often omitted from the transmission for weight savings since they are seldom used.

Lonestar Drift[edit]

Lonestar Drift is the token white friend of drifting. It consists of a group of drunk cattle ranchers who are consistently trying to prove they are culturally aware by using their cow money to pay for drivers from Japan to come drive through traffic cones in a parking lot. All participants are required to wear cowboy hats, and must have a BAC of .20 in order to participate. The top three drivers are awarded a license to drive in Formula D, but because Texans don't like establishment any awardees must crash/break their vehicle at every FD event, avoid placing in top 32, or quit drifting altogether before they start their rookie season.

See also[edit]